Welcome to the card image gallery. Click on a Character Card to read more information about it’s effect.





































Uggel-Guggel
When played, each player must shuffle their draw pile.

sdsad
Witch of Hulta Woods When played, you can choose to move each players draw pile one step to the left or right. These become your new draw piles.

Brother Martin
When played, play the top card of the middle deck. (Check if it is a Night card before revealing it!)
Olle Niklasson
When played, draw the top 2 cards of the middle deck. Choose 1 to play and discard the other.
Daga
When played, you may discard another card you have played earlier. If you do, play the top 2 cards of the middle deck.
If you don’t have another card or choose to not discard a card when you play Daga, you can instead use the effect later.
To use Daga’s effect on a later turn you must first choose a card to keep from your hand as usual. But instead of playing that card, you discard it and instead play the top 2 cards of the deck that round. You must decide if you want to use Daga’s effect before players reveal their chosen cards.
If you have copied a card with Bella, Adventure Boy or Humpe and choose to discard that character or the card they are copying, you also lose the copy. The copying effect can then be reused.
You can only use Daga’s effect once. (You can turn the card sideways as a reminder.)
You can use Daga’s effect anytime you would play a card, that includes the extra cards you play from Martin, Olle, Yule Goat or Vill.
Princess Bella
When played, you may copy a Day Event card that you have played earlier.
If you don’t have a card that you can or want to copy, you can instead choose to wait and copy a card you play later.
If so, you decide each time you play a new Day Event card, if you want to copy it or not. You can not change which card you copy. If you have not used the effect by the end of the game you do not get to copy anything.
Place Princess Bella next to the card you copy. A copied card is treated as two identical cards, including it’s tags.
Adventure Boy
When played, you may copy a Day Travel card or a Day Danger card that you have played earlier.
If you don’t have a card that you can or want to copy, you can instead choose to wait and copy a card you play later.
If so, you decide each time you play a Day Travel card or a Day Danger card, if you want to copy it or not. You can not change which card you copy. If you have not used the effect by the end of the game you do not get to copy anything.
Place Adventure Boy next to the card you copy. A copied card is treated as two identical cards, including it’s tags.
Humpe
When played, you may copy a Night card that you have played earlier.
If you don’t have a card that you can or want to copy, you can instead choose to wait and copy a card you play later.
If so, you decide each time you play a new Night card, if you want to copy it or not. You can not change which card you copy. If you have not used the effect by the end of the game you do not get to copy anything.
Place Humpe next to the card you copy. A copied card is treated as two identical cards, including it’s tags.
The Yule Goat
After the last round, you draw the cards that are left in your draw pile. Choose 1 to play and discard the other.
Vill-Vallareman
This card has no effect when it is played. But on a later turn, when chosing a card to play, you can declare that you want to use Vill’s effect and put him into your current hand of cards. If you do, choose an additional card from your hand to play that round.
You can also use Vill’s effect if you have 2 cards in hand from Olle or the Yule Goat to play both cards and discard Vill.
You will only score Vill’s Quest if you keep him and don’t use his effect.
You can not replay Vill the same round that you put him into your hand.
Tjovik Torgusson
Tjovik’s Quest can be completed any number of times. Example: if you have 3 tags of each Theme, you score 15 VP.
Longleg Skutt
Score 6 VP if you have more Night cards than every other player. You do not score any VP if you are tied for most with another player.
Wing Mother
Score 1 VP for each Theme tag you have in a Theme of your choice. (The one you have most tags in.)
The Silver Knight
Score 1 VP for each card you have of a specific type. Choose between Event, Travel or Danger. Both Day & Night cards count.
King Death
Score 1 VP for each Sword icon you have on your Danger cards.
Jock the Giant
Score 3 VP for each set of Event, Travel & Danger card you have. To have 1 set you need at least one card of each of those types. Both Day and Night cards count.
Princess Tuvstarr
Score 2 VP for each Quest you have completed.
• You score 2 VP from Tjovik for each time his Quest is completed.
The Skogsrå
Score up to 13 VP. Score 1 less VP for each Theme tag you have. You do not lose VP even if you have more than 13 tags.
Example: If you have 7 tags you score 6 VP.